package shadersmod.client;

import java.util.HashMap;
import java.util.Map;

public class MultiTexID {
	public int base;
	public int norm;
	public int spec;
	
	public MultiTexID(int baseTex, int normTex, int specTex)
	{
		base = baseTex;
		norm = normTex;
		spec = specTex;
	}
}
